Thursday, 24 March 2011

FIT 2001 Week 4

Lecture
User Interface. We all have use them and we all carry them. Our occular organs have to adjust to it if they are not damage. But even this we must cater. User interface makes or breaks software because if the user interface is bad, no one will use it.

User Interfaces handles the input and output interaction between user and system. To many users this is the actual system.

A user interface contains aspects of physical, perceptual and conceptual in nature. Physical represents the actual device, perceptual refers to the senses of the user and the conceptual is user's knowledge on the logic of the system.

Human Computer Interaction was very interesting though because it represents our methods of communication with the software. The method of communication shown in lecture at the end was brain waves, multitouch and a comedy about bad user interface.

I liked the brain waves one but the device looks goofy and that is one reason why I won't use something like that. The idea is great in concept but some of us still need feedback when we're doing things.  I remember seeing a documentary on flying planes with our minds, but reliability was scary. Imagine if the system failed or the mind failed, the plane would lose control. Still a bit primitive but lets see what the future can bring in the next 20 years.

Talking about user interface, I am a gamer and I play games and hence user interface is very important to me when I play video games. I had the fortunate opportunity to try Microsoft's Xbox Kinect playing without actual control pad. My opinion is that no doubt it is a great idea for interaction but as a gamer, I still felt something was wrong when I played it without a controller interface for the first time.

I am still not satisfied with the method of the user interface using this type of system of visual recognition for gaming because I am missing some feed back. I was playing a table tennis game and I had to carry a prop, a dvd case just so that I can feel like I am holding a racket when I swing. At least Kinect detected my hand with a prop and can detect quite accurately. This type of interface though I felt is very apt for dancing games as there is no feedback to really tell you what your doing is right or wrong. Just studying the choreography would have been enough to beat most dancing games. Is it fun? Well some games do make you look goofy.

The interface should be user centric since user are using gonna ultimately in the end use the interface. You wouldn't design a user interface for a panda for a human since they are both have different motor skills and interaction with the environment. A panda probably would smack the computer off his ledge and go back toeating rich shoots of bamboo.

How do those things grow just by eating bamboo? If you look up bamboo nutritional facts, they are somewhat low in saturated fat, cholesterol high in dietary fibre. So I guess eating just greens can also make you grow, if you eat and sleep all day.

Oh another good question is why penguins do not get cold feet? :p I already know the answer but you guys go look it up.

Tutorial

Amazon.com....oooo.... how I am reminded why every shopping site has too much details. Aesthetic and Minimalist design came into my mind when visiting this site, this criteria alone was not satisfied since I went searching for a book called "Legacy of Injustice". This was a book picked by my sis since she's a literature student. So it was easy enough to find but do they really have to tell me of other options and the whole menu though consistent is full of clutter. Most of the time, isn't people interested in how much it would cost first before review.

I decided to see what happens if I add to cart and to my shock and horror, there were even more other stuff I didn't need to know. And then on proceeding to checkout, foosh~~~ I see no go back button. I guess when your designing a web interface it is assume everybody knows that there is a back button on the browser. May be nit picky about that though.

 Well I have found another mock up tool that is open source, its called Pencil Project....It is lacking certain things compared to mockflow and balsamiq.......but it works I guess and good enough wireframe design with linking story boards and the ability to export to .html, images and pdf's. Gotta love free stuff....

Yay this is the Jolly Owl with satires signing off.

Oh the moodle page for week 4 tutorial has balsamiq website pointed to balsamic which is the spice and not the software. Thought I let someone know on my blog.

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